The living blade
Dedicating their lives to honing skill in a single edged weapon, the living blade is the master of combat, the very epitome of all fighters. Coming from a variety of backgrounds and disciplines, the living blade pursues battle, always seeking evergreater enemies against which to test his mettle and fighting capabilities. Few will cross swords with him and live to tell the tale, for the living blade thrives on challenge, realising that to not test himself every day is to begin to fade from the world.
Living blade NPCs can be found almost anywhere, for they are driven to test their skills against the dire of foes. Where a great enemy exists, a living blade will be sure to soon track it down.
Hit Die: d10
To qualify to become al living blade, a character must fulfil all the following criteria.
GAB: 7 or higher
Feats: Weapon Focus (slashing weapon)
Weapon Specialisation (slashing weapon)
The living blades class skills (and the key ability for each skill) are
Balance (Dex), Climbe (Str), Concentration (Con), Heal (Wis), Jump (Str), Swim (Str), and Tumble (Dex).
Skill points at each level: 2 + Int modifier.
All of the following are class features of the living blade prestige class.
Weapon and Armour Proficiency:
The living blade is proficient in all simple and martial weapons, and all armour and shields. Note that armour check penalties for armour heavier than leather apply to the skill Balance, Climb, Escape, Artist, Hide, Jump, Move Silently, Pick Pocket and Tumble.
The living blade choses one slashing weapon. He will gain a +1 competence bonus to all attack rolls whilst using this weapon.
At 2nd level, the living blade learns how to concentrate his attacks to do lethal damage against an enemy. He gains a +2 competence bonus to all damage rolls made with his chosen weapon.
On reaching 3rd level, the living blade is skilled enough in combat to deny an enemy the chance to attack him. He may always remove one attack from an enemy in melee combat, at the expense of one of his own. Both removed attack must be at the lowest base attack bonus possible for each combatant. The use of this ability must be declared at the start of a combat round.
Web of Death:
The living blade is able to construct a web of death with his chosen weapon, daring enemies to approach and meet their own end. All enemies fighting the living blade in melee combat suffer a -1 circumstance penalty to their Armour Class.
At 5th level, the living blade is able to make an additional attack roll at his lowest base attack bonus when making a lull attack action.
Class Level / Base Attack / Fort Save / Ref Save / Will Save / Special
1 / +1 / +2 / +0 / +0 / Weaponmastery
2 / +2 / +3 / +0 / +0 / Superb Spechialisation
3 / +3 / +3 / +1 / +1 / Deadly Opponent
4 / +4 / +4 / +1 / +1 / Web of Death
5 / +5 / +4 / +1 / +1 / Furious Strike